Benefits One Can Get From Gamified Learning

Gamification refers to the addition of game elements in non-game contexts in order to increase user engagement. Gamification, in other words, is the transformation of a boring task into a fun experience. Gamification is not limited to reading lengthy pages and entering answers into specific fields. It can also be used in the context of online learning. 

Gamification is used by teachers, coaches, trainers, and managers to increase participation and improve productivity. Gamification is often an integral feature of apps and websites that are designed to motivate users to overcome personal challenges. It makes it feel like you are tackling a challenge by tracking your progress. You can also visit http://www.goama.com to have the fun of gamification.

Gamified Learning

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The Benefits of Gamified Learning:

Points:

Points can be considered landmarks of accomplishment if Badges are not. You can earn points for sharing, contributing, and completing activities. Gamification uses points as the unit of measurement. They can be used to measure single counts. This is how the system tracks the actions of users in relation to targeted behaviors within the overall gamification strategy.

Challenges:

These challenges are linked to learning objectives and learning goals, which help users to be motivated along the learning path. A task that might otherwise seem like a boring task, such as answering a questionnaire or reading a book, can be made interesting by having established challenges.

Leaderboards:

A leaderboard is a great way to motivate users to give their best effort and to see how they stack up against others. Users can see their rank in comparison to others by using leaderboards that are time-based, individualized, and team-based. Leaderboards can be used to show a visual view of progress.